Shima o Genkai made janpu, The First Game ever created by me for the Nautilus Academy Course
La Corte, The Second Game Created for the first year at Nautilus Academy
Lucky and the Time Carrot, Summer Game Created for the first year at Nautilus Academy
Plundered Island, The First Game ever created by me on Unreal Engine for the second year at Nautilus Academy
Aranel's Tale, Game Created for the Global Game Jam 2021
Insanity Mystery, The Final Game Created for the second year at Nautilus Academy
Eric, The First Game Created for the third year at Nautilus Academy. Developed in only One Week.
Inglorius Bastet, The Second Game Created for the third year at Nautilus Academy. Developed in only Two Week.
Leftover Future, The Third Game Created for the third year at Nautilus Academy. Developed in only Tree Week.
GoodNight Fantasy, Game Created for the Global Game Jam 2022
Kappa and the Spirit World, The Final Game Created from the entire third year as the last project at Nautilus Academy.
Kubo, A Project Developed in 12 Hours to Learn the Unity's Input System. Drawing made by Alessandra Amore.,
A Christmas Dream, Demo Developed in 5-6 Days for Christmas 2022
Rotten Core, Game Created for the Global Game Jam 2023
Spooky Mashup, Mobile Game Developed in 5-6 Days for Halloween 2023
PaperHELL, Game Created for the Global Game Jam 2024
Bubble Hunter, Local Multiplayer Game Created for the Global Game Jam 2025